using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Fated.Character.Data;

namespace Fated.Character {
    public class BattleNPC : AbstractCharacter {

        public BattleNPC(NPCData inputData) {
            this.X = inputData.x;
            this.Y = inputData.y;
            this.addClass(inputData.type);
            this.setClass(inputData.type);
            this.Experience = inputData.level * 100;
            this.Name = inputData.name;
            // TODO: Set up automated buy skills until 
            // no more left or no more exp
        }
        public BattleNPC(Dictionary<string, object> inputData)
            : base(inputData) {
        }
    }
}
